Game Service Example
Comprehensive example demonstrating ALL library features in a game service context.
Source Code
Running
bash
bun run examples/game-service.tsFeatures Demonstrated
- Multiple interconnected pools (games, accounts, servers, sessions)
- Complex matchmaking logic
- Event-driven architecture
- Pool of pools for regional organization
- Weighted server selection
- Statistics and analytics
- Real-world usage patterns
This is the most comprehensive example showing how all library features work together in a realistic application.
See the source code for the complete implementation.